- UNIVERSAL MINECRAFT EDITOR CLOSES AFTER TRYING TO EDIT WINDOWS 8.1
- UNIVERSAL MINECRAFT EDITOR CLOSES AFTER TRYING TO EDIT CODE
Operating System: Windows 8.1 (amd64) version 6.3
UNIVERSAL MINECRAFT EDITOR CLOSES AFTER TRYING TO EDIT CODE
: field_191308_bĪt .parseEntities(ConnectedParser.java:1248)Īt .loadEntityAliases(EntityAliases.java:164)Īt .update(EntityAliases.java:89)Īt .loadShaderPackProperties(Shaders.java:1086)Īt .loadShaderPack(Shaders.java:948)Īt .setShaderPack(Shaders.java:871)Īt .lectIndex(GuiSlotShaders.java:91)Īt .GuiSlotShaders.func_148144_a(GuiSlotShaders.java:81)Īt .GuiSlot.func_178039_p(GuiSlot.java:323)Īt .GuiShaders.func_146274_d(GuiShaders.java:117)Īt .GuiScreen.func_146269_k(GuiScreen.java:501)Īt .func_71407_l(Minecraft.java:1759)Īt .func_71411_J(Minecraft.java:1098)Īt .func_99999_d(Minecraft.java:398)Īt .Main.main(SourceFile:123)Īt 0(Native Method)Īt (NativeMethodAccessorImpl.java:62)Īt (DelegatingMethodAccessorImpl.java:43)Īt .invoke(Method.java:497)Īt .launch(Launch.java:135)Īt .main(Launch.java:28)Ī detailed walkthrough of the error, its code path and all known details is as follows: LoadingPlugin (ChunkAnimator-MC1.12-1.2.jar)Ĭontact their authors BEFORE contacting forge LoadingPlugin (ResourceLoader-MC1.12.1-1.5.3.jar)īetterFoliageLoader (BetterFoliage-MC1.12-2.2.0.jar) PhosphorFMLLoadingPlugin (phosphor-1.12.2-0.2.6+build50-universal.jar) Inventory Tweaks Coremod (InventoryTweaks-1.64+) SSLoadingPlugin (SereneSeasons-1.12.2-1.2.18-universal.jar)ĭo not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.9-1.12.2.jar) Here is the crash report.ĬreativePatchingLoader (CreativeCore_v1.9.74_mc1.12.2.jar) It runs fine but as soon as I enable a shader, it crashes. I'm also currently trying to make it work with Twitch modpacks RL Craft, and SevTech Ages.
I had some issues with my computer and wiped the drives and reinstalled everything and now I can't seem to get them to work. I'm currently trying to use Sildurs shaders pack and I've previously got it to work just fine before.